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Summary

Ayara, Widow of the Realm // Ayara, Furnace Queen is the commander of this public deck. Key cards include Act of Aggression, Animate Dead, Ash Barrens, and Bastion of Remembrance. Explore this public list on MTG Master for strategy ideas, upgrades, and table fit planning.

Commander

Ayara, Widow of the Realm // Ayara, Furnace Queen

Commander background
Deck description
Share the deck goals, win lines, or table etiquette…
Deck total
$76.00
Missing cost
Deck cards
100
Run an AI analysis to unlock power metrics.
AI
MTG Master AI

Commander (1)

  • 1
    TCGPlayer

Planeswalkers (1)

  • 1
    {3}{R}
    TCGPlayer

Creatures (20)

  • 1
    {1}{B}
    TCGPlayer
  • 1
    {1}{B}{B}
    TCGPlayer
  • 1
    {4}{R}{R}
    TCGPlayer
  • 1
    {1}{R}{R}
    TCGPlayer
  • 1
    {B}
    TCGPlayer
  • 1
    {3}{B}{B}
    TCGPlayer
  • 1
    {2}{B}
    TCGPlayer
  • 1
    {3}{B}{B}
    TCGPlayer
  • 1
    {B}{R}
    TCGPlayer
  • 1
    {2}{B}{R}
    TCGPlayer
  • 1Foil
    {3}{B}{B}{B}
    TCGPlayer
  • 1
    {1}{B}{R}
    TCGPlayer
  • 1
    {11}
    TCGPlayer
  • 1
    {7}
    TCGPlayer
  • 1
    {4}{B}{B}
    TCGPlayer
  • 1
    {2}{B}
    TCGPlayer
  • 1
    {4}
    TCGPlayer
  • 1
    {9}
    TCGPlayer
  • 1
    {6}
    TCGPlayer
  • 1
    {1}{B}
    TCGPlayer

Sorceries (9)

  • 1
    {8}{R}
    TCGPlayer
  • 1
    {2}{B}
    TCGPlayer
  • 1
    {2}{B}{B}
    TCGPlayer
  • 1
    {R}
    TCGPlayer
  • 1
    {1}{B}
    TCGPlayer
  • 1
    {3}{B}{B}
    TCGPlayer
  • 1
    {1}{B}
    TCGPlayer
  • 1
    {B}{B}
    TCGPlayer
  • 1
    {2}{B}
    TCGPlayer

Instants (10)

  • 1
    {3}{R/P}{R/P}
    TCGPlayer
  • 1
    {2}{R}
    TCGPlayer
  • 1
    {1}{R}
    TCGPlayer
  • 1
    {1}{R}
    TCGPlayer
  • 1
    {1}{B}
    TCGPlayer
  • 1
    {2}{B}{R}
    TCGPlayer
  • 1
    {B}{R}
    TCGPlayer
  • 1
    {1}{R}
    TCGPlayer
  • 1
    {B}
    TCGPlayer
  • 1
    {B}
    TCGPlayer

Artifacts (10)

  • 1
    {4}
    TCGPlayer
  • 1
    {2}
    TCGPlayer
  • 1
    {3}
    TCGPlayer
  • 1
    {2}
    TCGPlayer
  • 1
    {3}
    TCGPlayer
  • 1
    {1}
    TCGPlayer
  • 1
    {7}
    TCGPlayer
  • 1
    {10}{B}{B}
    TCGPlayer
  • 1
    {B}
    TCGPlayer
  • 1
    {1}
    TCGPlayer

Enchantments (8)

  • 1
    {1}{B}
    TCGPlayer
  • 1
    {2}{B}
    TCGPlayer
  • 1
    {2}{B}
    TCGPlayer
  • 1
    {1}{B}
    TCGPlayer
  • 1
    {B}
    TCGPlayer
  • 1
    {3}{B}{R}
    TCGPlayer
  • 1
    {3}{R}
    TCGPlayer
  • 1
    {B}
    TCGPlayer

Lands (41)

  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 10
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 10
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer

Mana pressure & alignment

How your colored demand lines up with the mana base during your game.

Color pressure

Demand vs support share by color.

{B}Black
Critical
Demand: 71%Support: 47%
{R}Red
Surplus
Demand: 29%Support: 43%
{C}Colorless
Surplus
Demand: 0%Support: 10%
{B}Delta-6.3Critical
{C}Delta+3.9Surplus
{R}Delta+6.3Surplus

Mana integrity

Overall alignment score for your mana base.

87Score
Grade
Good
Highlights
  • Mana integrity is in a good spot.
  • Black sources are under-supported for this deck.
Warnings
  • Early-game Black commitments are heavy.
  • Many mana sources enter tapped; early turns may slow down.
Recommendations
  • Swap tapped Black sources for untapped options.
  • Reduce early Black triple-pip spells or move them up the curve.

Early turn stress

Where color requirements cluster across turns.

Black
Red
Colorless
1
2
3
4
5
6
7+

Mana Base

Benchmark-backed view of how the deck develops mana, fixes colors, and reaches commander timing in the first turns.

high
Main bottleneck: Turn 1 live color via Tapped-land tempo

Mana readiness snapshot

Compact early-game checks for whether the mana base turns on cleanly.

Turn 1 live color
Live colored mana for turn-1 plays.
50%
2 mana by turn 2
Keeps the early curve on schedule.
99%
Commander color by turn 3
Gets the key commander color online early.
100%
Double pip by turn 3
Checks early UU, BB, RR, or GG requirements.
80%
Benchmark target: Sign in Blood
Higher percentages mean the mana base supports the deck's early asks more consistently.

Commander and color timing

Shows when the mana base turns colors on and when commander timing becomes reliable.

  • All colors online
  • Commander castable
T3T4T5T60255075100
Main bottlenecks

Benchmarks that miss most often, plus the dominant reasons behind those misses.

50% Main bottleneck: Turn 1 live color via Tapped-land tempo
Tapped-land tempo: 92%No untapped color source: 4%Missing colors: 2%
Want the full opener diagnosis?

Open the full analysis for mulligans, risky openers, benchmark miss causes, and the complete why-hands-fail breakdown.

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