New Deck

Summary

Krenko, Mob Boss is the commander of this public deck. Key cards include Blaze, Boiling Earth, Brightstone Ritual, and Cathartic Reunion. Explore this public list on MTG Master for strategy ideas, upgrades, and table fit planning.

Commander

Krenko, Mob Boss

Commander background

New Deck

Deck description
Share the deck goals, win lines, or table etiquette…
Deck total
$192.63
Missing cost
Deck cards
100
Run an AI analysis to unlock power metrics.
AI
MTG Master AI

Commander (1)

  • 1
    {2}{R}{R}
    TCGPlayer

Planeswalkers (1)

  • 1
    {2}{R}{R}
    TCGPlayer

Creatures (25)

  • 1
    {R}{R}
    TCGPlayer
  • 1
    {3}{R}
    TCGPlayer
  • 1
    {R}
    TCGPlayer
  • 1
    {R}
    TCGPlayer
  • 1
    {2}{R}
    TCGPlayer
  • 1
    {3}{R}
    TCGPlayer
  • 1
    {1}{R}{R}
    TCGPlayer
  • 1
    {1}{R}
    TCGPlayer
  • 1
    {R}
    TCGPlayer
  • 1
    {2}{R}
    TCGPlayer
  • 1
    {2}{R}
    TCGPlayer
  • 1
    {1}{R}
    TCGPlayer
  • 1
    {1}{R}
    TCGPlayer
  • 1
    {2}{R}{R}
    TCGPlayer
  • 1Foil
    {1}{R}{R}
    TCGPlayer
  • 1
    {1}{R}
    TCGPlayer
  • 1
    {2}{R}
    TCGPlayer
  • 1
    {1}{R}
    TCGPlayer
  • 1
    {3}{R}
    TCGPlayer
  • 1
    {R}
    TCGPlayer
  • 1Foil
    {2}{R}
    TCGPlayer
  • 1
    {2}{R}
    TCGPlayer
  • 1Foil
    {1}{R}
    TCGPlayer
  • 1
    {R}
    TCGPlayer
  • 1
    {2}{R}
    TCGPlayer

Sorceries (18)

  • 1
    {X}{R}
    TCGPlayer
  • 1
    {1}{R}
    TCGPlayer
  • 1
    {1}{R}
    TCGPlayer
  • 1
    {X}{R}
    TCGPlayer
  • 1
    {1}{R}
    TCGPlayer
  • 1
    {3}{R}
    TCGPlayer
  • 1
    {X}{R}
    TCGPlayer
  • 1
    {R}
    TCGPlayer
  • 1
    {R}
    TCGPlayer
  • 1
    {1}{R}{R}
    TCGPlayer
  • 1
    {2}{R}{R}
    TCGPlayer
  • 1
    {1}{R}
    TCGPlayer
  • 1
    {1}{R}
    TCGPlayer
  • 1
    {1}{R}
    TCGPlayer
  • 1
    {1}{R}
    TCGPlayer
  • 1
    {2}{R}{R}
    TCGPlayer
  • 1
    {R}
    TCGPlayer
  • 1
    {1}{R}{R}
    TCGPlayer

Instants (13)

  • 1
    {R}
    TCGPlayer
  • 1
    {4}{R}
    TCGPlayer
  • 1
    {3}{R}
    TCGPlayer
  • 1
    {1}{R}
    TCGPlayer
  • 1Foil
    {R}
    TCGPlayer
  • 1
    {1}{R}{R}
    TCGPlayer
  • 1
    {1}{R}
    TCGPlayer
  • 1
    {2}{R}
    TCGPlayer
  • 1
    {2}{R}
    TCGPlayer
  • 1
    {1}{R}
    TCGPlayer
  • 1
    {1}{R}
    TCGPlayer
  • 1
    {X}{R}{R}
    TCGPlayer
  • 1
    {1}{R}
    TCGPlayer

Artifacts (6)

  • 1
    {1}{R}
    TCGPlayer
  • 1
    {5}
    TCGPlayer
  • 1
    {1}
    TCGPlayer
  • 1
    {1}{R}
    TCGPlayer
  • 1
    {2}
    TCGPlayer
  • 1
    {3}
    TCGPlayer

Enchantments (5)

  • 1
    {2}{R}
    TCGPlayer
  • 1
    {1}{R}
    TCGPlayer
  • 1
    {1}{R}{R}
    TCGPlayer
  • 1
    {1}{R}
    TCGPlayer
  • 1
    {2}{R}
    TCGPlayer

Lands (31)

  • 1
    TCGPlayer
  • 4
    TCGPlayer
  • 1Foil
    TCGPlayer
  • 1Foil
    TCGPlayer
  • 1Foil
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1Foil
    TCGPlayer
  • 1
    TCGPlayer
  • 3
    TCGPlayer
  • 4
    TCGPlayer
  • 3
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer

Mana pressure & alignment

How your colored demand lines up with the mana base during your game.

Color pressure

Demand vs support share by color.

{R}Red
Aligned
Demand: 100%Support: 93%
{C}Colorless
Surplus
Demand: 0%Support: 7%
{R}Delta0.0Aligned
{C}Delta+2.3Surplus

Mana integrity

Overall alignment score for your mana base.

100Score
Grade
Excellent
Highlights
  • Mana integrity looks excellent.
  • Colorless has extra support compared to demand.

Early turn stress

Where color requirements cluster across turns.

Red
Colorless
1
2
3
4
5
6
7+

Mana Base

Benchmark-backed view of how the deck develops mana, fixes colors, and reaches commander timing in the first turns.

high
Main bottleneck: 3 mana by turn 3 via Short on mana

Mana readiness snapshot

Compact early-game checks for whether the mana base turns on cleanly.

Turn 1 live color
Live colored mana for turn-1 plays.
99%
2 mana by turn 2
Keeps the early curve on schedule.
98%
Commander color by turn 3
Gets the key commander color online early.
100%
Double pip by turn 3
Checks early UU, BB, RR, or GG requirements.
97%
Benchmark target: Conspicuous Snoop
Higher percentages mean the mana base supports the deck's early asks more consistently.

Commander and color timing

Shows when the mana base turns colors on and when commander timing becomes reliable.

  • All colors online
  • Commander castable
T3T4T5T60255075100
Main bottlenecks

Benchmarks that miss most often, plus the dominant reasons behind those misses.

15% Main bottleneck: 3 mana by turn 3 via Short on mana
Short on mana: 100%No early ramp: 20%
Want the full opener diagnosis?

Open the full analysis for mulligans, risky openers, benchmark miss causes, and the complete why-hands-fail breakdown.

Comments

0 comments

Be the first to comment.

MTG Master is free to use. Optional Pro features are available through credits or subscriptions.

Magic: The Gathering, Wizards of the Coast, and all related trademarks are the property of Wizards of the Coast LLC in the U.S. and other countries. © 1993–2026 Wizards. All rights reserved.

MTG Master is an independent, fan-made project and is not affiliated with, endorsed, sponsored, or approved by Wizards of the Coast. MTG Master uses certain Wizards-owned intellectual property under the terms of the Wizards Fan Content Policy. To learn more about Wizards of the Coast and their policies, please visit company.wizards.com.

Card data, images, and some pricing information are sourced from Scryfall. Scryfall provides this information without warranty; always check local stores for final prices and availability.

Install MTG Master as an app?

Get faster access from your home screen or desktop and use MTG Master like a real app.

We use cookies for analytics to improve the site.

Analytics only runs if you choose “Accept”. You can change your choice anytime.