Niv-mizzet

Summary

A cohesive Izzet spellslingercombo deck that is strong for Bracket 3 once it stabilizes, with excellent card flow and multiple commanderbased combo finishes. It is held back by low hard acceleration for a sixmana commander and an 11 tappedland mana base, so faster midpower pods can pressure it before NivMizzet takes over.

Commander

Niv-Mizzet, Parun

Deck Verdict

Bracket-Legal but Meta-Fragile - Bracket 3 - General Power 6.9 - Score in bracket 6.5 - Confidence: high

Commander background

Niv-mizzet

Bracket 3
Deck description
Share the deck goals, win lines, or table etiquette…
Deck total
$197.93
Missing cost
-
Wishboard
-
Deck cards
100
6.5/10
Score in bracket
6.9/10
General Power
SpeResConIntSynRelative Power
MTG Master

Commander (1)

  • 1Foil
    {U}{U}{U}{R}{R}{R}
    TCGPlayer

Creatures (12)

  • 1Foil
    {3}{U}
    TCGPlayer
  • 1
    {1}{R}
    TCGPlayer
  • 1
    {1}{R}
    TCGPlayer
  • 1
    {2}{U}
    TCGPlayer
  • 1
    {2}{R}
    TCGPlayer
  • 1
    {4}{U}
    TCGPlayer
  • 1
    {2}{U}
    TCGPlayer
  • 1
    {2}{U}
    TCGPlayer
  • 1
    {3}{U}
    TCGPlayer
  • 1
    {U/R}{U/R}
    TCGPlayer
  • 1
    {1}{U}{R}
    TCGPlayer
  • 1
    {2}{U}
    TCGPlayer

Sorceries (9)

  • 1
    {8}{R}
    TCGPlayer
  • 1
    {2}{R}{R}
    TCGPlayer
  • 1
    {2}{U}
    TCGPlayer
  • 1
    {U}{R}
    TCGPlayer
  • 1
    {2}{U}
    TCGPlayer
  • 1
    {U}
    TCGPlayer
  • 1
    {1}{R}
    TCGPlayer
  • 1Foil
    {X}{U}{U}
    TCGPlayer
  • 1
    {U}
    TCGPlayer

Instants (30)

  • 1
    {U}
    TCGPlayer
  • 1
    {3}{R}
    TCGPlayer
  • 1
    {U}
    TCGPlayer
  • 1
    {U}
    TCGPlayer
  • 1
    {U}{U}
    TCGPlayer
  • 1
    {1}{U}
    TCGPlayer
  • 1
    {U}
    TCGPlayer
  • 1
    {U}
    TCGPlayer
  • 1
    {U/R}{U/R}{X}{U}{U}{R}{R}
    TCGPlayer
  • 1
    {1}{U}{U}
    TCGPlayer
  • 1
    {2}{U}
    TCGPlayer
  • 1
    {1}{U}
    TCGPlayer
  • 1
    {R}
    TCGPlayer
  • 1
    {1}{U}
    TCGPlayer
  • 1Foil
    {X}{U}
    TCGPlayer
  • 1
    {U}
    TCGPlayer
  • 1
    {U}{U}
    TCGPlayer
  • 1
    {1}{U}
    TCGPlayer
  • 1
    {U}
    TCGPlayer
  • 1Foil
    {U}
    TCGPlayer
  • 1
    {1}{U}
    TCGPlayer
  • 1
    {2}{U}{U}
    TCGPlayer
  • 1
    {U}
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    {U}
    TCGPlayer
  • 1
    {1}{U}
    TCGPlayer
  • 1
    {1}{U}
    TCGPlayer
  • 1
    {3}{U}{U}
    TCGPlayer
  • 1
    {2}{R}{R}
    TCGPlayer
  • 1
    {2}{U}
    TCGPlayer

Artifacts (6)

  • 1
    {2}
    TCGPlayer
  • 1
    {2}
    TCGPlayer
  • 1
    {2}
    TCGPlayer
  • 1
    {2}{U}
    TCGPlayer
  • 1
    {1}
    TCGPlayer
  • 1
    {2}
    TCGPlayer

Enchantments (8)

  • 1
    {2}{U}
    TCGPlayer
  • 1
    {U}
    TCGPlayer
  • 1
    {2}{R}
    TCGPlayer
  • 1
    {2}{U}
    TCGPlayer
  • 1
    {1}{U}
    TCGPlayer
  • 1
    {2}{U}
    TCGPlayer
  • 1
    {2}{U}{U}
    TCGPlayer
  • 1
    {U}
    TCGPlayer

Lands (34)

  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 8
    TCGPlayer
  • 1
    TCGPlayer
  • 7
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer

Mana curve

Mana value distribution and average cost for castable cards in the main deck.

66 castable cards34 pure lands excluded
Cards by mana value
Nonlands plus spell-side lands, grouped by rounded mana value.
Mana value 0: 0 cards
0
17
Mana value 1: 17 cards
1
20
Mana value 2: 20 cards
2
17
Mana value 3: 17 cards
3
7
Mana value 4: 7 cards
4
2
Mana value 5: 2 cards
5
2
Mana value 6: 2 cards
6
Mana value 7: 0 cards
7
1
8+ mana value: 1 cards
8+
Mana valueCounted cards
Average mana value
Based on nonlands and double-faced lands with a spell side.
2.53
Average MV
Lean1.2-2.5
Balanced2.5-3.5
Heavy3.5-5.0
Average
2.53
Median
2
Total MV
167
Counted
66

Mana pressure & alignment

How your colored demand lines up with the mana base during your game.

Color pressure

Demand vs support share by color.

{U}Blue
Critical
Demand: 76%Support: 51%
{R}Red
Surplus
Demand: 24%Support: 44%
{C}Colorless
Surplus
Demand: 0%Support: 5%
{U}Delta-8.1Critical
{C}Delta+1.7Surplus
{R}Delta+8.1Surplus

Mana integrity

Overall alignment score for your mana base.

84Score
Grade
Good
Highlights
  • Mana integrity is in a good spot.
  • Blue sources are under-supported for this deck.
Warnings
  • Early-game Blue commitments are heavy.
  • Many mana sources enter tapped; early turns may slow down.
Recommendations
  • Swap tapped Blue sources for untapped options.
  • Reduce early Blue triple-pip spells or move them up the curve.

Early turn stress

Where colored and colorless mana requirements cluster across turns.

Blue
Red
Weighted colored and colorless pips
Demand score
24score
Turn 1: Demand score 24Turn 1
29.7score
Turn 2: Demand score 29.7Turn 2
23score
Turn 3: Demand score 23Turn 3
13.9score
Turn 4: Demand score 13.9Turn 4
3.4score
Turn 5: Demand score 3.4Turn 5
13.8score
Turn 6: Demand score 13.8Turn 6
0.8score
Turn 7+: Demand score 0.8Turn 7+

Mana Base

Benchmark-backed view of how the deck develops mana, fixes colors, and reaches commander timing in the first turns.

medium
Main bottleneck: Turn 1 live color via Tapped-land tempo

Mana readiness snapshot

Compact early-game checks for whether the mana base turns on cleanly.

Turn 1 live color
Live colored mana for turn-1 plays.
55%
2 mana by turn 2
Keeps the early curve on schedule.
98%
All colors by turn 3
Gets the full color mix online early.
96%
Double pip by turn 3
Checks early UU, BB, RR, or GG requirements.
88%
Benchmark target: Counterspell
Higher percentages mean the mana base supports the deck's early asks more consistently.

Commander and color timing

Shows when the mana base turns colors on and when commander timing becomes reliable.

  • All colors online
  • Commander castable
T3T4T5T60255075100
Main bottlenecks

Benchmarks that miss most often, plus the dominant reasons behind those misses.

45% Main bottleneck: Turn 1 live color via Tapped-land tempo
Tapped-land tempo: 93%No untapped color source: 2%
Want the full opener diagnosis?

Open the full analysis for mulligans, risky openers, benchmark miss causes, and the complete why-hands-fail breakdown.

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