New Deck

Summary

Svella, Ice Shaper is the commander of this public deck. Key cards include Angrath's Marauders, Apex Devastator, Artisan of Kozilek, and Battlemage's Bracers. Explore this public list on MTG Master for strategy ideas, upgrades, and table fit planning.

Commander

Svella, Ice Shaper

Commander background

New Deck

Deck Not Legal
Deck description
Share the deck goals, win lines, or table etiquette…
Deck total
$266.48
Missing cost
Deck cards
100
Run an AI analysis to unlock power metrics.
AI
MTG Master AI

Commander (1)

  • 1
    {1}{R}{G}
    TCGPlayer

Planeswalkers (1)

  • 1
    {1}{R}{G}
    TCGPlayer

Creatures (32)

  • 1
    {5}{R}{R}
    TCGPlayer
  • 1
    {8}{G}{G}
    TCGPlayer
  • 1
    {9}
    TCGPlayer
  • 1
    {G}
    TCGPlayer
  • 1
    {6}{C}{C}
    TCGPlayer
  • 1
    {4}{R}{R}
    TCGPlayer
  • 1
    {G}
    TCGPlayer
  • 1
    {5}{G}{G}{G}
    TCGPlayer
  • 1
    {4}{R}{R}
    TCGPlayer
  • 1
    {6}{G}{G}
    TCGPlayer
  • 1
    {R}{G}
    TCGPlayer
  • 1
    {6}{R}
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    {G}
    TCGPlayer
  • 1
    {8}
    TCGPlayer
  • 1
    {5}{R}{R}{R}
    TCGPlayer
  • 1
    {4}{R}{R}
    TCGPlayer
  • 1
    {11}
    TCGPlayer
  • 1
    {3}{R}{G}
    TCGPlayer
  • 1
    {G}
    TCGPlayer
  • 1
    {4}{R}{G}
    TCGPlayer
  • 1Game Changer
    {3}{G}{G}
    TCGPlayer
  • 1
    {G}
    TCGPlayer
  • 1
    {6}{G}{G}
    TCGPlayer
  • 1
    {3}{G}
    TCGPlayer
  • 1
    {6}{G}{G}{G}
    TCGPlayer
  • 1
    {9}
    TCGPlayer
  • 1
    {4}{R}{R}
    TCGPlayer
  • 1
    {5}{R}{R}
    TCGPlayer
  • 1
    {3}{R}{R}
    TCGPlayer
  • 1
    {R/G}
    TCGPlayer
  • 1
    {5}{G}{G}{G}
    TCGPlayer

Sorceries (6)

  • 1
    {2}{G}
    TCGPlayer
  • 1
    {5}{G}{G}{G}
    TCGPlayer
  • 1
    {2}{G}
    TCGPlayer
  • 1
    {1}{G}
    TCGPlayer
  • 1
    {5}{G}{G}
    TCGPlayer
  • 1
    {5}{R}{R}{R}
    TCGPlayer

Instants (2)

  • 1
    {2}{R}
    TCGPlayer
  • 1
    {4}{G}
    TCGPlayer

Artifacts (7)

  • 1
    {2}{R}
    TCGPlayer
  • 1
    {1}
    TCGPlayer
  • 1
    {2}
    TCGPlayer
  • 1
    {2}
    TCGPlayer
  • 1
    {6}
    TCGPlayer
  • 1
    {1}
    TCGPlayer
  • 1
    {7}
    TCGPlayer

Enchantments (7)

  • 1
    {2}{G}
    TCGPlayer
  • 1
    {4}{G}{G}
    TCGPlayer
  • 1
    {3}{G}
    TCGPlayer
  • 1
    {1}{R}{G}
    TCGPlayer
  • 1
    {6}{G}{G}
    TCGPlayer
  • 1
    {6}{G}{G}
    TCGPlayer
  • 1
    {G}
    TCGPlayer

Lands (43)

  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 14
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 14
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer

Other (1)

  • 1
    TCGPlayer
    Not legal in Commander (not legal)

Mana pressure & alignment

How your colored demand lines up with the mana base during your game.

Color pressure

Demand vs support share by color.

{R}Red
Surplus
Demand: 37%Support: 44%
{G}Green
Strained
Demand: 62%Support: 49%
{C}Colorless
Surplus
Demand: 2%Support: 7%
{G}Delta-4.1Strained
{C}Delta+2.2Surplus
{R}Delta+4.1Surplus

Mana integrity

Overall alignment score for your mana base.

94Score
Grade
Excellent
Highlights
  • Mana integrity looks excellent.
  • Green sources are getting stretched by the demand.
Recommendations
  • Add fixing rocks to stabilize Green.

Early turn stress

Where color requirements cluster across turns.

Red
Green
Colorless
1
2
3
4
5
6
7+

Mana Base

Benchmark-backed view of how the deck develops mana, fixes colors, and reaches commander timing in the first turns.

medium
Main bottleneck: Turn 1 live color via Tapped-land tempo

Mana readiness snapshot

Compact early-game checks for whether the mana base turns on cleanly.

Turn 1 live color
Live colored mana for turn-1 plays.
90%
2 mana by turn 2
Keeps the early curve on schedule.
100%
All colors by turn 3
Gets the full color mix online early.
90%
Turn-2 ramp
Early acceleration that pushes the deck ahead.
72%
Higher percentages mean the mana base supports the deck's early asks more consistently.

Commander and color timing

Shows when the mana base turns colors on and when commander timing becomes reliable.

  • All colors online
  • Commander castable
T3T4T5T60255075100
Main bottlenecks

Benchmarks that miss most often, plus the dominant reasons behind those misses.

10% Main bottleneck: Turn 1 live color via Tapped-land tempo
Tapped-land tempo: 80%
Want the full opener diagnosis?

Open the full analysis for mulligans, risky openers, benchmark miss causes, and the complete why-hands-fail breakdown.

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