Everyone's Invited!

Summary

Everyone's Invited! is a Commander deck led by Morophon, the Boundless. Key cards include Adarkar Wastes, Amoeboid Changeling, Ancient Amphitheater, and Arcane Adaptation. Explore this public list on MTG Master for strategy ideas, upgrades, and table fit planning.

Commander

Morophon, the Boundless

Commander background

Everyone's Invited!

Deck description
Everyone’s Invited! is a five-color Commander deck led by Morophon, the Boundless, blending Changeling synergies with classic typal payoffs. Morophon names a creature type on entry and turns the deck into a cost-reduction engine, letting you deploy multiple creatures in a single turn and making even expensive finishers easier to land. With cards like Maskwood Nexus and Arcane Adaptation, your board can count as one unified tribe, unlocking Kindred Discovery, Distant Melody, and Kindred Summons for major card and token swings. Games tend to build from flexible early plays into explosive midgames, then close by overwhelming combat steps: Coat of Arms, Mirror Entity, and stacked anthem effects convert a wide board into lethal damage. Interaction is present and varied across the color identity, from spot removal like Pongify and Beast Within to tribal blowouts such as Kindred Dominance and Raise the Palisade. The experience is proactive and resilient, rewarding players who enjoy tuning creature packages; upgrades naturally lean toward tighter mana, more changelings, or a chosen favorite tribe to maximize Morophon’s discount.
Deck total
$452.42
Missing cost
Deck cards
100
Run an AI analysis to unlock power metrics.
AI
MTG Master AI

Commander (1)

  • 1
    {7}

Creatures (36)

  • 1
    {1}{U}
  • 1
    {1}{R}{G}{W}
  • 1
    {5}{G}{G}
  • 1
    {3}
  • 1
    {1}{G}{W}{U}
  • 1
    {2}{R}{W}
  • 1
    {2}{G}{G}
  • 1
    {R}{W}
  • 1
    {2}{G}
  • 1
    {1}{R}
  • 1
    {1}{G}
  • 1
    {3}{B}
  • 1
    {1}{G}
  • 1
    {1}{G}
  • 1
    {2}{W}
  • 1
    {1}{W}
  • 1
    {3}{W}
  • 1
    {1}{R}{G}{W}
  • 1
    {1}{R}
  • 1
    {1}{G}
  • 1
    {1}{G}
  • 1
    {2}{W}
  • 1
    {2}{G}{U}{U}
  • 1
    {U}
  • 1
    {2}{G}
  • 1
    {1}{R}{G}{W}
  • 1
    {1}{G}{U}
  • 1
    {W}{U}{B}{R}{G}
  • 1
    {1}{U}
  • 1
    {1}{B}
  • 1
    {1}{G}{W}{U}
  • 1
    {2}{R}
  • 1
    {4}{W}
  • 1
    {4}{G}
  • 1
    {1}
  • 1
    {W}{U}

Sorceries (7)

  • 1
    {2}{G}
  • 1
    {3}{U}
  • 1
    {1}{G}
  • 1
    {5}{B}{B}
  • 1
    {2}{G}
  • 1
    {4}{U}
  • 1
    {3}{W}{W}

Instants (8)

  • 1
    {1}{U}
  • 1
    {2}{G}
  • 1
    {2}{W}
  • 1
    {5}{G}{G}
  • 1
    {1}{B}
  • 1
    {U}
  • 1
    {W}
  • 1
    {4}{W}{U}

Artifacts (5)

  • 1
    {2}
  • 1
    {5}
  • 1
    {4}
  • 1
    {3}
  • 1
    {1}

Enchantments (6)

  • 1
    {2}{U}
  • 1
    {1}{B}
  • 1
    {2}{B}
  • 1
    {3}{U}
  • 1
    {3}{U}{U}
  • 1
    {1}{G}{U}

Lands (37)

  • 1
  • 1
  • 1
  • 1
  • 1
  • 1
  • 1
  • 1
  • 1
  • 1
  • 1
  • 1
  • 1
  • 1
  • 1
  • 1
  • 1
  • 1
  • 1
  • 1
  • 1
  • 1
  • 1
  • 1
  • 1
  • 1
  • 1
  • 1
  • 1
  • 1
  • 1
  • 1
  • 1
  • 1
  • 1
  • 1
  • 1

Mana pressure & alignment

How your colored demand lines up with the mana base during your game.

Color pressure

Demand vs support share by color.

{W}White
Aligned
Demand: 23%Support: 20%
{U}Blue
Aligned
Demand: 25%Support: 21%
{B}Black
Surplus
Demand: 10%Support: 13%
{R}Red
Surplus
Demand: 11%Support: 14%
{G}Green
Strained
Demand: 32%Support: 24%
{C}Colorless
Surplus
Demand: 0%Support: 9%
{G}Delta-2.2Strained
{U}Delta-0.4Aligned
{W}Delta-0.3Aligned
{R}Delta+1.5Surplus
{B}Delta+1.5Surplus
{C}Delta+3.5Surplus

Mana integrity

Overall alignment score for your mana base.

91Score
Grade
Excellent
Highlights
  • Mana integrity looks excellent.
  • Green sources are getting stretched by the demand.
Warnings
  • Early-game Green commitments are heavy.
  • Many mana sources enter tapped; early turns may slow down.
Recommendations
  • Swap tapped Green sources for untapped options.
  • Add fixing rocks to stabilize Green.

Early turn stress

Where color requirements cluster across turns.

White
Blue
Black
Red
Green
Colorless
1
2
3
4
5
6
7+

Mana Base

Benchmark-backed view of how the deck develops mana, fixes colors, and reaches commander timing in the first turns.

low
Main bottleneck: Turn 1 live color via Tapped-land tempo

Mana readiness snapshot

Compact early-game checks for whether the mana base turns on cleanly.

Turn 1 live color
Live colored mana for turn-1 plays.
43%
2 mana by turn 2
Keeps the early curve on schedule.
94%
All colors by turn 3
Gets the full color mix online early.
62%
Turn-2 ramp
Early acceleration that pushes the deck ahead.
43%
Higher percentages mean the mana base supports the deck's early asks more consistently.

Commander and color timing

Shows when the mana base turns colors on and when commander timing becomes reliable.

  • All colors online
  • Commander castable
T3T4T5T60255075100
Main bottlenecks

Benchmarks that miss most often, plus the dominant reasons behind those misses.

57% Main bottleneck: Turn 1 live color via Tapped-land tempo
Tapped-land tempo: 98%No untapped color source: 11%
Want the full opener diagnosis?

Open the full analysis for mulligans, risky openers, benchmark miss causes, and the complete why-hands-fail breakdown.

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