Grand Larceny

Summary

Grand Larceny is a Commander deck led by Gonti, Canny Acquisitor. Key cards include Access Tunnel, Arcane Heist, Arcane Signet, and Baleful Mastery. Explore this public list on MTG Master for strategy ideas, upgrades, and table fit planning.

Commander

Gonti, Canny Acquisitor

Commander background
Deck description
Grand Larceny is a Sultai (blue-black-green) Commander deck that turns combat damage into stolen options, led by Gonti, Canny Acquisitor. By rewarding any creature that connects, Gonti fuels a steady stream of face-down exiles from opponents’ libraries, then discounts those pilfered spells and lets you cast them with mana of any type. Cheap evasive bodies like Slither Blade and Triton Shorestalker get the engine online early, while cards such as Thief of Sanity, Fallen Shinobi, and Nashi, Moon Sage’s Scion multiply the theft into real card advantage. Games play at a midrange pace with a proactive, interactive feel: you pressure life totals through repeated chip damage while disrupting boards with Putrefy, Feed the Swarm, Baleful Mastery, and sweepers like Curse of the Swine. The closing path often comes from overwhelming value—casting opponents’ best haymakers, scaling threats like Villainous Wealth, or sticking a powerful top-end such as Mind’s Dilation or Diluvian Primordial. Players who enjoy opportunistic lines and adapting to the table will find it rewarding, and upgrades naturally lean toward more evasive attackers, extra combat steps, and tighter protection for Gonti.
Deck total
$164.66
Missing cost
Deck cards
100
Run an AI analysis to unlock power metrics.
AI
MTG Master AI

Commander (1)

  • 1
    {2}{B}{G}{U}

Creatures (36)

  • 1
    {U}{B}
  • 1
    {5}
  • 1
    {5}{B}{B}
  • 1
    {3}{G}
  • 1
    {1}{G/U}{G/U}
  • 1
    {3}{U}{U}
  • 1
    {5}{U}{U}
  • 1
    {G}{U}
  • 1
    {1}{G}{U}
  • 1
    {3}{U}{B}
  • 1
    {2}{B}{G}{U}
  • 1
    {1}{U}
  • 1
    {2}{B}{B}
  • 1
    {2}{U}{B}
  • 1
    {1}{B}{B}
  • 1
    {6}
  • 1
    {3}{G}{G}
  • 1
    {5}{B}
  • 1
    {5}{U}{U}
  • 1
    {3}{G}
  • 1
    {1}{U}{B}
  • 1
    {3}{U}{U}{B}{B}
  • 1
    {1}{G}
  • 1
    {U}
  • 1
    {4}{U}
  • 1
    {2}{B}{G}{U}
  • 1
    {1}{U}{B}
  • 1
    {5}{B}{B}
  • 1
    {1}{U}
  • 1
    {1}{B}
  • 1
    {1}{G}
  • 1
    {U}
  • 1
    {1}{G}{U}
  • 1
    {1}{U}{B}
  • 1
    {2}{G}
  • 1
    {2}{U}{U}

Sorceries (12)

  • 1
    {2}{U}{U}
  • 1
    {2}{B}{G}
  • 1
    {X}{U}{U}
  • 1
    {X}{U}{B}
  • 1
    {1}{B}
  • 1
    {6}{B}{B}
  • 1
    {2}{G}
  • 1
    {1}{B}
  • 1
    {1}{G}
  • 1
    {3}{U}
  • 1
    {1}{G}
  • 1
    {X}{B}{G}{U}

Instants (4)

  • 1
    {3}{B}
  • 1
    {G}{G}{U}{U}
  • 1
    {1}{B}{G}
  • 1
    {U}{B}

Artifacts (7)

  • 1
    {2}
  • 1
    {3}
  • 1
    {3}
  • 1
    {2}
  • 1
    {2}
  • 1
    {2}
  • 1
    {1}

Enchantments (2)

  • 1
    {2}{B}
  • 1
    {5}{U}{U}

Lands (38)

  • 1
  • 1
  • 1
  • 1
  • 1
  • 1
  • 1
  • 1
  • 1
  • 2
  • 2
  • 1
  • 2
  • 3
  • 1
  • 1
  • 1
  • 1
  • 1
  • 3
  • 3
  • 1
  • 1
  • 1
  • 1
  • 1
  • 1
  • 1
  • 1

Mana pressure & alignment

How your colored demand lines up with the mana base during your game.

Color pressure

Demand vs support share by color.

{U}Blue
Strained
Demand: 43%Support: 31%
{B}Black
Aligned
Demand: 34%Support: 34%
{G}Green
Surplus
Demand: 23%Support: 25%
{C}Colorless
Surplus
Demand: 0%Support: 10%
{U}Delta-3.1Strained
{B}Delta+1.4Aligned
{G}Delta+1.6Surplus
{C}Delta+4.4Surplus

Mana integrity

Overall alignment score for your mana base.

91Score
Grade
Excellent
Highlights
  • Mana integrity looks excellent.
  • Blue sources are getting stretched by the demand.
Warnings
  • Early-game Blue commitments are heavy.
Recommendations
  • Add fixing rocks to stabilize Blue.

Early turn stress

Where color requirements cluster across turns.

Blue
Black
Green
Colorless
1
2
3
4
5
6
7+

Mana Base

Benchmark-backed view of how the deck develops mana, fixes colors, and reaches commander timing in the first turns.

medium
Main bottleneck: Turn 1 live color via Tapped-land tempo

Mana readiness snapshot

Compact early-game checks for whether the mana base turns on cleanly.

Turn 1 live color
Live colored mana for turn-1 plays.
63%
2 mana by turn 2
Keeps the early curve on schedule.
98%
All colors by turn 3
Gets the full color mix online early.
85%
Double pip by turn 3
Checks early UU, BB, RR, or GG requirements.
70%
Benchmark target: Curse of the Swine
Higher percentages mean the mana base supports the deck's early asks more consistently.

Commander and color timing

Shows when the mana base turns colors on and when commander timing becomes reliable.

  • All colors online
  • Commander castable
T3T4T5T60255075100
Main bottlenecks

Benchmarks that miss most often, plus the dominant reasons behind those misses.

37% Main bottleneck: Turn 1 live color via Tapped-land tempo
Tapped-land tempo: 95%No untapped color source: 3%
Want the full opener diagnosis?

Open the full analysis for mulligans, risky openers, benchmark miss causes, and the complete why-hands-fail breakdown.

Comments

0 comments

Be the first to comment.

MTG Master is free to use. Optional Pro features are available through credits or subscriptions.

Magic: The Gathering, Wizards of the Coast, and all related trademarks are the property of Wizards of the Coast LLC in the U.S. and other countries. © 1993–2026 Wizards. All rights reserved.

MTG Master is an independent, fan-made project and is not affiliated with, endorsed, sponsored, or approved by Wizards of the Coast. MTG Master uses certain Wizards-owned intellectual property under the terms of the Wizards Fan Content Policy. To learn more about Wizards of the Coast and their policies, please visit company.wizards.com.

Card data, images, and some pricing information are sourced from Scryfall. Scryfall provides this information without warranty; always check local stores for final prices and availability.

Install MTG Master as an app?

Get faster access from your home screen or desktop and use MTG Master like a real app.

We use cookies for analytics to improve the site.

Analytics only runs if you choose “Accept”. You can change your choice anytime.