Auntie

Summary

The shell is cohesive and clearly built around Jund 1/1 counter attrition, with strong overlap between counter placement, token generation, drain, and card draw. However, as submitted it is only 98 cards, which is a material structural issue for Commander, and the list also runs a slowerthanexpected curve, low stack interaction, and light protection for a Bracket 3 table. The archetype is real; this exact submission needs corrections before it is reliable for its declared bracket.

Commander

Auntie Ool, Cursewretch

Deck Verdict

Not Recommended Without Changes - Bracket 3 - General Power 6.4 - Score in bracket 4.3 - Confidence: medium

Commander background
Deck description
Share the deck goals, win lines, or table etiquette…
Deck total
$359.73
Missing cost
-
Wishboard
-
Deck cards
100
4.3/10
Score in bracket
6.4/10
General Power
SpeResConIntSynRelative Power
AI
MTG Master AI

Commander (1)

  • 1
    {1}{B}{R}{G}
    TCGPlayer

Creatures (31)

  • 1
    {2}{B}
    TCGPlayer
  • 1
    {1}{G}
    TCGPlayer
  • 1
    {4}{B}{B}
    TCGPlayer
  • 1
    {1}{G}
    TCGPlayer
  • 1
    {2}{G}
    TCGPlayer
  • 1
    {1}{G}
    TCGPlayer
  • 1
    {1}{B}{G}
    TCGPlayer
  • 1
    {2}{B}
    TCGPlayer
  • 1
    {3}{B}{1}{B}
    TCGPlayer
  • 1
    {2}{G}
    TCGPlayer
  • 1
    {1}{B}{G}
    TCGPlayer
  • 1
    {7}
    TCGPlayer
  • 1
    {B}{G}
    TCGPlayer
  • 1
    {G}
    TCGPlayer
  • 1
    {3}{B/R}{B/R}
    TCGPlayer
  • 1
    {3}{B}{B}
    TCGPlayer
  • 1
    {2}{B}{B}
    TCGPlayer
  • 1
    {3}{B}{B}{B}
    TCGPlayer
  • 1
    {2}{B}
    TCGPlayer
  • 1
    {1}{B}{B}
    TCGPlayer
  • 1
    {1}{B}{G}
    TCGPlayer
  • 1
    {3}{B}{B}
    TCGPlayer
  • 1
    {1}{R}
    TCGPlayer
  • 1
    {2}{B}
    TCGPlayer
  • 1
    {2}{B}{B}
    TCGPlayer
  • 1
    {2}{B}{B}
    TCGPlayer
  • 1
    {2/B}{2/R}{2/G}
    TCGPlayer
  • 1
    {3}{B}{R}
    TCGPlayer
  • 1
    {3}{B}
    TCGPlayer
  • 1
    {3}{R}{R}
    TCGPlayer
  • 1
    {3}{G}
    TCGPlayer

Sorceries (10)

  • 1
    {4}{B}{B}
    TCGPlayer
  • 1
    {X}{B}{B}
    TCGPlayer
  • 1
    {2}{B}{B}
    TCGPlayer
  • 1
    {1}{B}
    TCGPlayer
  • 1
    {1}{G}
    TCGPlayer
  • 1
    {1}{B}
    TCGPlayer
  • 1
    {3}{B}{B}
    TCGPlayer
  • 1
    {1}{B}
    TCGPlayer
  • 1
    {1}{B}
    TCGPlayer
  • 1
    {1}{G}
    TCGPlayer

Instants (7)

  • 1
    {B}{G}
    TCGPlayer
  • 1Game Changer
    {G}
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    {1}{B}{R}
    TCGPlayer
  • 1
    {1}{B}
    TCGPlayer
  • 1
    {1}{B}{G}
    TCGPlayer
  • 1
    {B}{R}
    TCGPlayer

Artifacts (3)

  • 1
    {2}
    TCGPlayer
  • 1
    {2}
    TCGPlayer
  • 1
    {1}
    TCGPlayer

Enchantments (10)

  • 1
    {3}{R}{R}
    TCGPlayer
  • 1
    {2}{B}{G}
    TCGPlayer
  • 1
    {B}
    TCGPlayer
  • 1
    {2}{B}
    TCGPlayer
  • 1
    {2}{B}{G}
    TCGPlayer
  • 1
    {2}{B/R}
    TCGPlayer
  • 1
    {4}{G}
    TCGPlayer
  • 1
    {3}{G}
    TCGPlayer
  • 1
    {1}{R}
    TCGPlayer
  • 1
    {2}{B}
    TCGPlayer

Lands (38)

  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 5
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 3
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 15
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer

Mana curve

Mana value distribution and average cost for castable cards in the main deck.

62 castable cards38 pure lands excluded
Cards by mana value
Nonlands plus spell-side lands, grouped by rounded mana value.
Mana value 0: 0 cards
0
4
Mana value 1: 4 cards
1
18
Mana value 2: 18 cards
2
15
Mana value 3: 15 cards
3
12
Mana value 4: 12 cards
4
8
Mana value 5: 8 cards
5
4
Mana value 6: 4 cards
6
1
Mana value 7: 1 cards
7
8+ mana value: 0 cards
8+
Mana valueCounted cards
Average mana value
Based on nonlands and double-faced lands with a spell side.
3.29
Average MV
Lean1.2-2.5
Balanced2.5-3.5
Heavy3.5-5.0
Average
3.29
Median
3
Total MV
204
Counted
62

Mana pressure & alignment

How your colored demand lines up with the mana base during your game.

Color pressure

Demand vs support share by color.

{B}Black
Strained
Demand: 63%Support: 49%
{R}Red
Surplus
Demand: 12%Support: 17%
{G}Green
Aligned
Demand: 25%Support: 25%
{C}Colorless
Surplus
Demand: 0%Support: 10%
{B}Delta-3.2Strained
{G}Delta+0.8Aligned
{R}Delta+2.4Surplus
{C}Delta+4.0Surplus

Mana integrity

Overall alignment score for your mana base.

94Score
Grade
Excellent
Highlights
  • Mana integrity looks excellent.
  • Black sources are getting stretched by the demand.
Warnings
  • Early-game Black commitments are heavy.
Recommendations
  • Add fixing rocks to stabilize Black.

Early turn stress

Where colored and colorless mana requirements cluster across turns.

Black
Red
Green
Weighted colored and colorless pips
Demand score
4.5score
Turn 1: Demand score 4.5Turn 1
28.6score
Turn 2: Demand score 28.6Turn 2
26.1score
Turn 3: Demand score 26.1Turn 3
24.2score
Turn 4: Demand score 24.2Turn 4
16score
Turn 5: Demand score 16Turn 5
9.2score
Turn 6: Demand score 9.2Turn 6
No demand
Turn 7+: Demand score 0Turn 7+

Mana Base

Benchmark-backed view of how the deck develops mana, fixes colors, and reaches commander timing in the first turns.

medium
Main bottleneck: All colors by turn 3 via Missing colors

Mana readiness snapshot

Compact early-game checks for whether the mana base turns on cleanly.

Turn 1 live color
Live colored mana for turn-1 plays.
80%
2 mana by turn 2
Keeps the early curve on schedule.
100%
All colors by turn 3
Gets the full color mix online early.
57%
Double pip by turn 3
Checks early UU, BB, RR, or GG requirements.
75%
Benchmark target: Black Sun's Zenith
Higher percentages mean the mana base supports the deck's early asks more consistently.

Commander and color timing

Shows when the mana base turns colors on and when commander timing becomes reliable.

  • All colors online
  • Commander castable
T3T4T5T60255075100
Main bottlenecks

Benchmarks that miss most often, plus the dominant reasons behind those misses.

43% Main bottleneck: All colors by turn 3 via Missing colors
Missing colors: 100%Tapped-land tempo: 21%Short on mana: 16%
Want the full opener diagnosis?

Open the full analysis for mulligans, risky openers, benchmark miss causes, and the complete why-hands-fail breakdown.

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