Betor Test

Summary

Betor Test is a Commander deck led by Betor, Ancestor's Voice. Key cards include Aerith Gainsborough, Alseid of Life's Bounty, Arcane Signet, and Astarion, the Decadent. Explore this public list on MTG Master for strategy ideas, upgrades, and table fit planning.

Commander

Betor, Ancestor's Voice

Deck Verdict

Bracket 3

Commander background

Betor Test

Bracket 3
Deck description
Share the deck goals, win lines, or table etiquette…
Deck total
$869.36
Missing cost
-
Wishboard
-
Deck cards
100
Run a Deck analysis to unlock power metrics.
MTG Master

Commander (1)

  • 1
    {2}{W}{B}{G}
    TCGPlayer

Planeswalkers (1)

  • 1
    {2}{W}{B}
    TCGPlayer

Creatures (27)

  • 1Foil
    {2}{W}
    TCGPlayer
  • 1
    {W}
    TCGPlayer
  • 1
    {4}{W}{B}
    TCGPlayer
  • 1
    {W}
    TCGPlayer
  • 1
    {3}{B}{B}
    TCGPlayer
  • 1
    {W}{W}
    TCGPlayer
  • 1
    {1}{B}
    TCGPlayer
  • 1
    {5}{B}{B}
    TCGPlayer
  • 1
    {2}{W}{B}
    TCGPlayer
  • 1
    {2}{W}{B}
    TCGPlayer
  • 1Foil
    {2}{B}{B}
    TCGPlayer
  • 1Foil
    {1}{G}{G}
    TCGPlayer
  • 1
    {W}
    TCGPlayer
  • 1
    {B}
    TCGPlayer
  • 1Foil
    {1}{W}{B}
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    {2}{W}{W}{B}
    TCGPlayer
  • 1Foil
    {1}{W/B}{W/B}
    TCGPlayer
  • 1
    {2}{B}
    TCGPlayer
  • 1
    {4}{W}{W}
    TCGPlayer
  • 1
    {3}{W}
    TCGPlayer
  • 1
    {W}
    TCGPlayer
  • 1
    {1}{B}
    TCGPlayer
  • 1
    {2}{B}{B}
    TCGPlayer
  • 1
    {1}{B}{B}
    TCGPlayer
  • 1
    {B}
    TCGPlayer
  • 1
    {2}{B}
    TCGPlayer

Sorceries (12)

  • 1
    {4}{W}{W}
    TCGPlayer
  • 1
    {3}{G}
    TCGPlayer
  • 1
    {3}{W}{W}
    TCGPlayer
  • 1
    {2}{G}
    TCGPlayer
  • 1
    {2}{B}{B}
    TCGPlayer
  • 1
    {X}{B}{B}
    TCGPlayer
  • 1Game Changer
    {4}{W}{W}
    TCGPlayer
  • 1
    {2}{G}
    TCGPlayer
  • 1Foil
    {X}{G}{G}
    TCGPlayer
  • 1
    {1}{G}
    TCGPlayer
  • 1
    {2}{B}
    TCGPlayer
  • 1
    {8}{W}{W}
    TCGPlayer

Instants (4)

  • 1
    {W}{B}
    TCGPlayer
  • 1
    {W}
    TCGPlayer
  • 1
    {1}{G}
    TCGPlayer
  • 1
    {W}
    TCGPlayer

Artifacts (9)

  • 1
    {2}
    TCGPlayer
  • 1
    {3}
    TCGPlayer
  • 1Foil
    {4}
    TCGPlayer
  • 1
    {3}
    TCGPlayer
  • 1
    {1}
    TCGPlayer
  • 1
    {3}
    TCGPlayer
  • 1
    {2}
    TCGPlayer
  • 1
    {2}
    TCGPlayer
  • 1
    {3}
    TCGPlayer

Enchantments (8)

  • 1
    {W}
    TCGPlayer
  • 1
    {1}{G}
    TCGPlayer
  • 1
    {4}{B}
    TCGPlayer
  • 1
    {W}{B}
    TCGPlayer
  • 1Foil
    {1}{B}{B}
    TCGPlayer
  • 1
    {3}{B}{B}
    TCGPlayer
  • 1
    {1}{B}{B}
    TCGPlayer
  • 1
    {B}
    TCGPlayer

Lands (38)

  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 9
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 7
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1Foil
    TCGPlayer
  • 1Foil
    TCGPlayer
  • 1
    TCGPlayer
  • 7
    TCGPlayer
  • 1
    TCGPlayer

Mana curve

Mana value distribution and average cost for castable cards in the main deck.

62 castable cards38 pure lands excluded
Cards by mana value
Nonlands plus spell-side lands, grouped by rounded mana value.
Mana value 0: 0 cards
0
11
Mana value 1: 11 cards
1
13
Mana value 2: 13 cards
2
17
Mana value 3: 17 cards
3
9
Mana value 4: 9 cards
4
6
Mana value 5: 6 cards
5
4
Mana value 6: 4 cards
6
1
Mana value 7: 1 cards
7
1
8+ mana value: 1 cards
8+
Mana valueCounted cards
Average mana value
Based on nonlands and double-faced lands with a spell side.
3.15
Average MV
Lean1.2-2.5
Balanced2.5-3.5
Heavy3.5-5.0
Average
3.15
Median
3
Total MV
195
Counted
62

Mana pressure & alignment

How your colored demand lines up with the mana base during your game.

Color pressure

Demand vs support share by color.

{W}White
Strained
Demand: 38%Support: 31%
{B}Black
Critical
Demand: 48%Support: 31%
{G}Green
Surplus
Demand: 14%Support: 33%
{C}Colorless
Surplus
Demand: 0%Support: 6%
{B}Delta-6.3Critical
{W}Delta-2.1Strained
{C}Delta+2.5Surplus
{G}Delta+8.4Surplus

Mana integrity

Overall alignment score for your mana base.

77Score
Grade
Fair
Highlights
  • Mana integrity shows some strain.
  • Black sources are under-supported for this deck.
  • White sources are getting stretched by the demand.
Warnings
  • Early-game Black commitments are heavy.
  • Early-game White commitments are heavy.
  • Many mana sources enter tapped; early turns may slow down.
Recommendations
  • Swap tapped Black sources for untapped options.
  • Reduce early Black triple-pip spells or move them up the curve.
  • Swap tapped White sources for untapped options.
  • Add fixing rocks to stabilize White.

Early turn stress

Where colored and colorless mana requirements cluster across turns.

White
Black
Green
Weighted colored and colorless pips
Demand score
15score
Turn 1: Demand score 15Turn 1
22.7score
Turn 2: Demand score 22.7Turn 2
23.3score
Turn 3: Demand score 23.3Turn 3
16.7score
Turn 4: Demand score 16.7Turn 4
14.6score
Turn 5: Demand score 14.6Turn 5
8.5score
Turn 6: Demand score 8.5Turn 6
4.1score
Turn 7+: Demand score 4.1Turn 7+

Mana Base

Benchmark-backed view of how the deck develops mana, fixes colors, and reaches commander timing in the first turns.

medium
Main bottleneck: Turn 1 live color via Tapped-land tempo

Mana readiness snapshot

Compact early-game checks for whether the mana base turns on cleanly.

Turn 1 live color
Live colored mana for turn-1 plays.
53%
2 mana by turn 2
Keeps the early curve on schedule.
98%
All colors by turn 3
Gets the full color mix online early.
73%
Double pip by turn 3
Checks early UU, BB, RR, or GG requirements.
54%
Benchmark target: Daxos, Blessed by the Sun
Higher percentages mean the mana base supports the deck's early asks more consistently.

Commander and color timing

Shows when the mana base turns colors on and when commander timing becomes reliable.

  • All colors online
  • Commander castable
T3T4T5T60255075100
Main bottlenecks

Benchmarks that miss most often, plus the dominant reasons behind those misses.

47% Main bottleneck: Turn 1 live color via Tapped-land tempo
Tapped-land tempo: 98%No untapped color source: 2%
Want the full opener diagnosis?

Open the full analysis for mulligans, risky openers, benchmark miss causes, and the complete why-hands-fail breakdown.

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