Betor Life gain

Summary

This is a cohesive Abzan lifegain + counters midrange deck with real ramp, premium removal, strong protection, and a commander that converts both life gain and life loss into board advantage. It is structurally stronger than a true Bracket 1 deck and will usually overpower exhibitionlevel pods even without deterministic combo finishes.

Commander

Betor, Ancestor's Voice

Deck Verdict

Optimized & Recommended - Bracket 1 - General Power 6.9 - Score in bracket 10.0 - Confidence: high

Commander background

Betor Life gain

Bracket 1
Scrimpy avatar
Scrimpy
Deck description
Share the deck goals, win lines, or table etiquette…
Deck total
$596.73
Missing cost
-
Wishboard
-
Deck cards
100
10/10
Score in bracket
6.9/10
General Power
SpeResConIntSynRelative Power
MTG Master

Commander (1)

  • 1
    {2}{W}{B}{G}
    TCGPlayer

Creatures (35)

  • 1Foil
    {2}{W}
    TCGPlayer
  • 1
    {3}{W}{W}
    TCGPlayer
  • 1
    {1}{W}{B}
    TCGPlayer
  • 1
    {5}{W}{W}{W}
    TCGPlayer
  • 1
    {2}{B}
    TCGPlayer
  • 1
    {G}
    TCGPlayer
  • 1
    {3}{B}{B}
    TCGPlayer
  • 1
    {5}{G}{G}
    TCGPlayer
  • 1
    {1}{W}
    TCGPlayer
  • 1
    {1}{B}
    TCGPlayer
  • 1
    {1}{B}
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    {2}{W}{W}
    TCGPlayer
  • 1
    {2}{W}
    TCGPlayer
  • 1
    {G}
    TCGPlayer
  • 1
    {2}{G}
    TCGPlayer
  • 1
    {1}{G}{W}
    TCGPlayer
  • 1
    {3}{G}
    TCGPlayer
  • 1
    {3}{B}{G}
    TCGPlayer
  • 1
    {2}{G}
    TCGPlayer
  • 1
    {1}{G}{W}
    TCGPlayer
  • 1
    {3}{W}
    TCGPlayer
  • 1
    {1}{G}
    TCGPlayer
  • 1
    {2}{G}{G}
    TCGPlayer
  • 1
    {1}{W}{W}
    TCGPlayer
  • 1
    {3}{W}
    TCGPlayer
  • 1
    {1}{G}
    TCGPlayer
  • 1
    {1}{G}{W}
    TCGPlayer
  • 1
    {1}{G}{G}
    TCGPlayer
  • 1
    {3}{W}{B}
    TCGPlayer
  • 1
    {3}{W}
    TCGPlayer
  • 1
    {1}{G}
    TCGPlayer
  • 1
    {2}{B}
    TCGPlayer
  • 1
    {3}{W}
    TCGPlayer
  • 1
    {2}{G}
    TCGPlayer

Sorceries (8)

  • 1
    {1}{G}{G}
    TCGPlayer
  • 1
    {X}{G}
    TCGPlayer
  • 1
    {2}{B}
    TCGPlayer
  • 1
    {7}{B}{B}
    TCGPlayer
  • 1
    {4}{G}{G}
    TCGPlayer
  • 1
    {2}{B}
    TCGPlayer
  • 1
    {2}{B}
    TCGPlayer
  • 1
    {2}{W}{W}
    TCGPlayer

Instants (7)

  • 1
    {2}{W}{B}
    TCGPlayer
  • 1
    {1}{W}{B}
    TCGPlayer
  • 1
    {2}{W}{W}
    TCGPlayer
  • 1
    {1}{G}
    TCGPlayer
  • 1
    {1}{B}
    TCGPlayer
  • 1
    {2}{G}
    TCGPlayer
  • 1
    {W}
    TCGPlayer

Artifacts (6)

  • 1
    {2}
    TCGPlayer
  • 1
    {1}
    TCGPlayer
  • 1
    {3}
    TCGPlayer
  • 1
    {2}
    TCGPlayer
  • 1
    {2}
    TCGPlayer
  • 1
    {2}{W}{W}
    TCGPlayer

Enchantments (7)

  • 1
    {2}{B}
    TCGPlayer
  • 1
    {2}{G}
    TCGPlayer
  • 1
    {2}{G}
    TCGPlayer
  • 1
    {2}{W}{W}
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    {1}{B}{B}
    TCGPlayer
  • 1
    {1}{B}
    TCGPlayer

Lands (36)

  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 7
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 5Foil
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 6
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer

Mana curve

Mana value distribution and average cost for castable cards in the main deck.

64 castable cards36 pure lands excluded
Cards by mana value
Nonlands plus spell-side lands, grouped by rounded mana value.
Mana value 0: 0 cards
0
5
Mana value 1: 5 cards
1
12
Mana value 2: 12 cards
2
25
Mana value 3: 25 cards
3
12
Mana value 4: 12 cards
4
6
Mana value 5: 6 cards
5
1
Mana value 6: 1 cards
6
1
Mana value 7: 1 cards
7
2
8+ mana value: 2 cards
8+
Mana valueCounted cards
Average mana value
Based on nonlands and double-faced lands with a spell side.
3.31
Average MV
Lean1.2-2.5
Balanced2.5-3.5
Heavy3.5-5.0
Average
3.31
Median
3
Total MV
212
Counted
64

Mana pressure & alignment

How your colored demand lines up with the mana base during your game.

Color pressure

Demand vs support share by color.

{W}White
Strained
Demand: 39%Support: 29%
{B}Black
Surplus
Demand: 26%Support: 29%
{G}Green
Aligned
Demand: 35%Support: 35%
{C}Colorless
Surplus
Demand: 0%Support: 6%
{W}Delta-3.1Strained
{G}Delta+0.9Aligned
{B}Delta+2.2Surplus
{C}Delta+2.5Surplus

Mana integrity

Overall alignment score for your mana base.

92Score
Grade
Excellent
Highlights
  • Mana integrity looks excellent.
  • White sources are getting stretched by the demand.
Recommendations
  • Add fixing rocks to stabilize White.

Early turn stress

Where colored and colorless mana requirements cluster across turns.

White
Black
Green
Weighted colored and colorless pips
Demand score
6score
Turn 1: Demand score 6Turn 1
12.6score
Turn 2: Demand score 12.6Turn 2
42score
Turn 3: Demand score 42Turn 3
23.5score
Turn 4: Demand score 23.5Turn 4
11.8score
Turn 5: Demand score 11.8Turn 5
2.2score
Turn 6: Demand score 2.2Turn 6
7.6score
Turn 7+: Demand score 7.6Turn 7+

Mana Base

Benchmark-backed view of how the deck develops mana, fixes colors, and reaches commander timing in the first turns.

medium
Main bottleneck: Turn 1 live color via Tapped-land tempo

Mana readiness snapshot

Compact early-game checks for whether the mana base turns on cleanly.

Turn 1 live color
Live colored mana for turn-1 plays.
71%
2 mana by turn 2
Keeps the early curve on schedule.
99%
All colors by turn 3
Gets the full color mix online early.
87%
Double pip by turn 3
Checks early UU, BB, RR, or GG requirements.
78%
Benchmark target: Eldritch Evolution
Higher percentages mean the mana base supports the deck's early asks more consistently.

Commander and color timing

Shows when the mana base turns colors on and when commander timing becomes reliable.

  • All colors online
  • Commander castable
T3T4T5T60255075100
Main bottlenecks

Benchmarks that miss most often, plus the dominant reasons behind those misses.

29% Main bottleneck: Turn 1 live color via Tapped-land tempo
Tapped-land tempo: 93%No untapped color source: 3%
Want the full opener diagnosis?

Open the full analysis for mulligans, risky openers, benchmark miss causes, and the complete why-hands-fail breakdown.

Comments

0 comments

Be the first to comment.