Kefnet Voltron

Summary

A strong Bracket 3 monoblue Voltroncontrol deck that overperforms on ramp, draw, and stack interaction. It is cohesive and wellbuilt, but it leans heavily on Kefnet staying online and closes games more slowly than its resource engine suggests.

Commander

Kefnet the Mindful

Deck Verdict

Optimized & Recommended - Bracket 3 - General Power 7.7 - Score in bracket 8.9 - Confidence: high

Commander background

Kefnet Voltron

Bracket 3
Deck description
Share the deck goals, win lines, or table etiquette…
Deck total
$1,267.50
Missing cost
-
Wishboard
-
Deck cards
100
8.9/10
Score in bracket
7.7/10
General Power
SpeResConIntSynRelative Power
AI
MTG Master AI

Commander (1)

  • 1
    {2}{U}
    TCGPlayer

Planeswalkers (1)

  • 1
    {4}
    TCGPlayer

Creatures (9)

  • 1
    {1}{U}
    TCGPlayer
  • 1
    {1}{U}
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    {2}{U}
    TCGPlayer
  • 1
    {1}{U}{U}
    TCGPlayer
  • 1
    {2}{U}
    TCGPlayer
  • 1
    {U}
    TCGPlayer
  • 1
    {2}
    TCGPlayer
  • 1
    {X}{U}{U}
    TCGPlayer

Sorceries (9)

  • 1
    {3}{U}{U}
    TCGPlayer
  • 1
    {X}{U}{U}
    TCGPlayer
  • 1
    {4}{U}
    TCGPlayer
  • 1
    {3}{U}{U}
    TCGPlayer
  • 1
    {4}{U}
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    {2}{U}
    TCGPlayer
  • 1
    {3}{U}{U}
    TCGPlayer
  • 1
    {3}{U}{U}
    TCGPlayer

Instants (20)

  • 1
    {U}
    TCGPlayer
  • 1
    {1}{U}
    TCGPlayer
  • 1
    {U}{U}{U}
    TCGPlayer
  • 1
    {X}{U}{U}{U}
    TCGPlayer
  • 1
    {U}{U}
    TCGPlayer
  • 1Game Changer
    {1}{U}
    TCGPlayer
  • 1
    {1}{U}
    TCGPlayer
  • 1Game Changer
    {2}{U}
    TCGPlayer
  • 1
    {1}{U}{U}
    TCGPlayer
  • 1Game Changer
    {3}{U}{U}
    TCGPlayer
  • 1
    {U}{U}
    TCGPlayer
  • 1
    {X}{U}
    TCGPlayer
  • 1
    {1}{U}
    TCGPlayer
  • 1
    {U}
    TCGPlayer
  • 1
    {X}{U}{U}
    TCGPlayer
  • 1
    {U}
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    {U}
    TCGPlayer
  • 1
    {U}
    TCGPlayer

Artifacts (16)

  • 1
    {2}
    TCGPlayer
  • 1
    {1}
    TCGPlayer
  • 1
    {0}
    TCGPlayer
  • 1
    {2}
    TCGPlayer
  • 1
    {5}
    TCGPlayer
  • 1
    {2}
    TCGPlayer
  • 1
    {2}
    TCGPlayer
  • 1
    {2}
    TCGPlayer
  • 1
    {1}
    TCGPlayer
  • 1
    {1}
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    {4}
    TCGPlayer
  • 1
    {1}
    TCGPlayer
  • 1
    {5}
    TCGPlayer
  • 1
    {1}
    TCGPlayer
  • 1
    {3}
    TCGPlayer

Enchantments (10)

  • 1
    {1}{U}
    TCGPlayer
  • 1
    {X}{X}{U}{U}
    TCGPlayer
  • 1
    {2}{U}
    TCGPlayer
  • 1
    {X}{U}{U}
    TCGPlayer
  • 1
    {U}
    TCGPlayer
  • 1
    {1}{U}
    TCGPlayer
  • 1
    {4}{U}{U}
    TCGPlayer
  • 1
    {U}
    TCGPlayer
  • 1
    {U}
    TCGPlayer
  • 1
    {U}
    TCGPlayer

Lands (34)

  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 20
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer

Mana curve

Mana value distribution and average cost for castable cards in the main deck.

66 castable cards34 pure lands excluded
Cards by mana value
Nonlands plus spell-side lands, grouped by rounded mana value.
1
Mana value 0: 1 cards
0
17
Mana value 1: 17 cards
1
21
Mana value 2: 21 cards
2
14
Mana value 3: 14 cards
3
2
Mana value 4: 2 cards
4
9
Mana value 5: 9 cards
5
1
Mana value 6: 1 cards
6
1
Mana value 7: 1 cards
7
8+ mana value: 0 cards
8+
Mana valueCounted cards
Average mana value
Based on nonlands and double-faced lands with a spell side.
2.53
Average MV
Lean1.2-2.5
Balanced2.5-3.5
Heavy3.5-5.0
Average
2.53
Median
2
Total MV
167
Counted
66

Mana pressure & alignment

How your colored demand lines up with the mana base during your game.

Color pressure

Demand vs support share by color.

{U}Blue
Aligned
Demand: 100%Support: 69%
{C}Colorless
Surplus
Demand: 0%Support: 31%
{U}Delta+0.0Aligned
{C}Delta+13.1Surplus

Mana integrity

Overall alignment score for your mana base.

100Score
Grade
Excellent
Highlights
  • Mana integrity looks excellent.
  • Colorless has extra support compared to demand.
Warnings
  • Many mana sources enter tapped; early turns may slow down.

Early turn stress

Where colored and colorless mana requirements cluster across turns.

Blue
Weighted colored and colorless pips
Demand score
16.5score
Turn 1: Demand score 16.5Turn 1
34.7score
Turn 2: Demand score 34.7Turn 2
24score
Turn 3: Demand score 24Turn 3
No demand
Turn 4: Demand score 0Turn 4
14score
Turn 5: Demand score 14Turn 5
2.2score
Turn 6: Demand score 2.2Turn 6
No demand
Turn 7+: Demand score 0Turn 7+

Mana Base

Benchmark-backed view of how the deck develops mana, fixes colors, and reaches commander timing in the first turns.

medium
Main bottleneck: Turn 1 live color via Tapped-land tempo

Mana readiness snapshot

Compact early-game checks for whether the mana base turns on cleanly.

Turn 1 live color
Live colored mana for turn-1 plays.
85%
2 mana by turn 2
Keeps the early curve on schedule.
100%
Commander color by turn 3
Gets the key commander color online early.
100%
Double pip by turn 3
Checks early UU, BB, RR, or GG requirements.
94%
Benchmark target: Counterspell
Higher percentages mean the mana base supports the deck's early asks more consistently.

Commander and color timing

Shows when the mana base turns colors on and when commander timing becomes reliable.

  • All colors online
  • Commander castable
T3T4T5T60255075100
Main bottlenecks

Benchmarks that miss most often, plus the dominant reasons behind those misses.

15% Main bottleneck: Turn 1 live color via Tapped-land tempo
Tapped-land tempo: 100%Missing colors: 7%
Want the full opener diagnosis?

Open the full analysis for mulligans, risky openers, benchmark miss causes, and the complete why-hands-fail breakdown.

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