The Ur-Dragon

Summary

The UrDragon is a Commander deck led by The UrDragon. Key cards include Aggravated Assault, Ancient Brass Dragon, Ancient Copper Dragon, and Ancient Gold Dragon. Explore this public list on MTG Master for strategy ideas, upgrades, and table fit planning.

Commander

The Ur-Dragon

Commander background

The Ur-Dragon

Deck description
Share the deck goals, win lines, or table etiquette…
Deck total
$2,598.73
Missing cost
Deck cards
100
Run an AI analysis to unlock power metrics.
AI
MTG Master AI

Commander (1)

  • 1
    {4}{W}{U}{B}{R}{G}
    TCGPlayer

Creatures (34)

  • 1
    {5}{B}{B}
    TCGPlayer
  • 1
    {4}{R}{R}
    TCGPlayer
  • 1
    {5}{W}{W}
    TCGPlayer
  • 1
    {6}{U}{U}
    TCGPlayer
  • 1
    {5}{R}{G}
    TCGPlayer
  • 1
    {G}
    TCGPlayer
  • 1
    {1}{G}
    TCGPlayer
  • 1
    {4}{G}{W}
    TCGPlayer
  • 1
    {1}{R}
    TCGPlayer
  • 1
    {4}{R}
    TCGPlayer
  • 1
    {3}{R}{R}
    TCGPlayer
  • 1
    {4}{R}{R}
    TCGPlayer
  • 1
    {G}
    TCGPlayer
  • 1
    {5}{R}{G}
    TCGPlayer
  • 1
    {4}{R}{R}
    TCGPlayer
  • 1
    {1}{R}
    TCGPlayer
  • 1
    {3}{G}{U}{R}
    TCGPlayer
  • 1
    {G}
    TCGPlayer
  • 1
    {5}{G}{G}
    TCGPlayer
  • 1
    {6}
    TCGPlayer
  • 1
    {2}{R}{G}{W}
    TCGPlayer
  • 1
    {1}{B}{R}
    TCGPlayer
  • 1
    {4}
    TCGPlayer
  • 1
    {1}{U}{R}
    TCGPlayer
  • 1
    {1}{G}
    TCGPlayer
  • 1
    {3}{B}{X}{B}{B}
    TCGPlayer
  • 1
    {2}{R}{R}{R}
    TCGPlayer
  • 1
    {4}{U}{B}
    TCGPlayer
  • 1
    {3}{R}{R}
    TCGPlayer
  • 1
    {2}{W}{U}{B}{R}{G}
    TCGPlayer
  • 1
    {3}{R}{R}
    TCGPlayer
  • 1
    {1}{W}{U}{B}{R}{G}
    TCGPlayer
  • 1
    {6}{R}{R}
    TCGPlayer
  • 1
    {3}{R}{R}
    TCGPlayer

Sorceries (8)

  • 1
    {3}{B}{B}
    TCGPlayer
  • 1Game Changer
    {1}{B}
    TCGPlayer
  • 1
    {1}{G}
    TCGPlayer
  • 1
    {1}{G}
    TCGPlayer
  • 1
    {6}{G}{G}
    TCGPlayer
  • 1
    {1}{G}
    TCGPlayer
  • 1
    {3}{G}
    TCGPlayer
  • 1
    {1}{G}
    TCGPlayer

Instants (7)

  • 1
    {B}{G}
    TCGPlayer
  • 1Game Changer
    {1}{U}
    TCGPlayer
  • 1
    {1}{G}
    TCGPlayer
  • 1
    {3}{W}
    TCGPlayer
  • 1
    {U}
    TCGPlayer
  • 1
    {U}
    TCGPlayer
  • 1
    {W}
    TCGPlayer

Artifacts (6)

  • 1
    {2}
    TCGPlayer
  • 1
    {3}
    TCGPlayer
  • 1
    {0}
    TCGPlayer
  • 1
    {1}
    TCGPlayer
  • 1
    {7}{G}{G}
    TCGPlayer
  • 1
    {3}
    TCGPlayer

Enchantments (7)

  • 1
    {2}{R}
    TCGPlayer
  • 1
    {6}{R}{R}
    TCGPlayer
  • 1
    {1}{R}
    TCGPlayer
  • 1Game Changer
    {2}{U}
    TCGPlayer
  • 1
    {1}{R}{G}
    TCGPlayer
  • 1Game Changer
    {3}{W}
    TCGPlayer
  • 1
    {G}{U}{R}
    TCGPlayer

Lands (37)

  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 2
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 2
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 3
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 2
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer
  • 1
    TCGPlayer

Mana pressure & alignment

How your colored demand lines up with the mana base during your game.

Color pressure

Demand vs support share by color.

{W}White
Surplus
Demand: 9%Support: 18%
{U}Blue
Surplus
Demand: 13%Support: 20%
{B}Black
Aligned
Demand: 14%Support: 13%
{R}Red
Critical
Demand: 36%Support: 22%
{G}Green
Strained
Demand: 28%Support: 25%
{C}Colorless
Surplus
Demand: 0%Support: 2%
{R}Delta-5.3Critical
{G}Delta-1.1Strained
{B}Delta-0.4Aligned
{C}Delta+0.8Surplus
{U}Delta+3.1Surplus
{W}Delta+3.8Surplus

Mana integrity

Overall alignment score for your mana base.

78Score
Grade
Fair
Highlights
  • Mana integrity shows some strain.
  • Red sources are under-supported for this deck.
  • Green sources are getting stretched by the demand.
Warnings
  • Early-game Green commitments are heavy.
  • Many mana sources enter tapped; early turns may slow down.
Recommendations
  • Swap tapped Red sources for untapped options.
  • Reduce early Red triple-pip spells or move them up the curve.
  • Swap tapped Green sources for untapped options.
  • Add fixing rocks to stabilize Green.

Early turn stress

Where color requirements cluster across turns.

White
Blue
Black
Red
Green
Colorless
1
2
3
4
5
6
7+

Mana Base

Benchmark-backed view of how the deck develops mana, fixes colors, and reaches commander timing in the first turns.

low
Main bottleneck: Turn 1 live color via Tapped-land tempo

Mana readiness snapshot

Compact early-game checks for whether the mana base turns on cleanly.

Turn 1 live color
Live colored mana for turn-1 plays.
61%
2 mana by turn 2
Keeps the early curve on schedule.
98%
All colors by turn 3
Gets the full color mix online early.
71%
Turn-2 ramp
Early acceleration that pushes the deck ahead.
71%
Higher percentages mean the mana base supports the deck's early asks more consistently.

Commander and color timing

Shows when the mana base turns colors on and when commander timing becomes reliable.

  • All colors online
  • Commander castable
T3T4T5T60255075100
Main bottlenecks

Benchmarks that miss most often, plus the dominant reasons behind those misses.

39% Main bottleneck: Turn 1 live color via Tapped-land tempo
Tapped-land tempo: 95%No untapped color source: 3%
Want the full opener diagnosis?

Open the full analysis for mulligans, risky openers, benchmark miss causes, and the complete why-hands-fail breakdown.

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