Blight Curse

Summary

Blight Curse is a Commander deck led by Auntie Ool, Cursewretch. Key cards include Aberrant Return, Arcane Signet, Archfiend of Ifnir, and Assassin's Trophy. Explore this public list on MTG Master for strategy ideas, upgrades, and table fit planning.

Commander

Auntie Ool, Cursewretch

Commander background
Deck description
Blight, Curse of Lorwyn Eclipsed is a Commander preconstructed deck rooted in the darker side of Lorwyn, leaning into attrition, decay, and inevitability. Led by Blight, the deck reflects a black-centered identity with a strong emphasis on grinding value rather than explosive turns. The game plan rewards patience, encouraging players to let the board develop while opponents slowly lose resources and momentum. Over the course of a game, the deck applies pressure through incremental effects that weaken opposing creatures, tax key actions, and convert small advantages into lasting control. Removal and disruption are not used as one-off answers, but as part of a broader strategy that keeps the table off balance while Blight continues to generate advantage. Wins tend to come from board dominance and inevitability rather than sudden combos, making each turn feel purposeful and measured. As a precon, Blight, Curse of Lorwyn Eclipsed offers a deliberate Commander experience well suited to players who enjoy controlling the pace of the game. Its core themes scale naturally with upgrades, particularly through improved recursion, stronger finishers, or additional ways to capitalize on opponents being worn down over time.
Deck total
$52.80
Missing cost
Deck cards
100
Run an AI analysis to unlock power metrics.
AI
MTG Master AI

Commander (1)

  • 1
    {1}{B}{R}{G}

Planeswalkers (2)

  • 1
    {5}{B}{B}
  • 1
    {4}{B}{B/P}

Creatures (27)

  • 1
    {3}{B}{B}
  • 1
    {4}{B}{B}
  • 1
    {1}{G}
  • 1
    {1}{G}
  • 1
    {1}{B}{G}
  • 1
    {2}{B}
  • 1
    {2}{G}
  • 1
    {6}{G}
  • 1
    {1}{B}{G}
  • 1
    {4}{B}{B}
  • 1
    {7}
  • 1
    {B}{G}
  • 1
    {G}
  • 1
    {3}{B/R}{B/R}
  • 1
    {2}{B}{B}
  • 1
    {3}{B}{B}{B}
  • 1
    {1}{B}{B}
  • 1
    {1}{B}
  • 1
    {3}{B}{B}
  • 1
    {2}{B}
  • 1
    {2}{B}{B}
  • 1
    {2}{B}{B}
  • 1
    {2/B}{2/R}{2/G}
  • 1
    {3}{B}{R}
  • 1
    {3}{B}
  • 1
    {3}{R}{R}
  • 1
    {3}{G}

Sorceries (12)

  • 1
    {4}{B}{B}
  • 1
    {X}{B}{B}
  • 1
    {2}{R}
  • 1
    {1}{R}
  • 1
    {2}{R}{R}
  • 1
    {4}{B}
  • 1
    {2}{G}{G}
  • 1
    {3}{B}
  • 1
    {3}{B}{B}
  • 1
    {1}{B}
  • 1
    {2}{B}
  • 1
    {1}{B}

Instants (6)

  • 1
    {B}{G}
  • 1
    {1}{R}
  • 1
    {1}{B}{R}
  • 1
    {1}{B}
  • 1
    {1}{B}{G}
  • 1
    {B}{R}

Artifacts (6)

  • 1
    {2}
  • 1
    {6}
  • 1
    {3}
  • 1
    {2}
  • 1
    {1}
  • 1
    {3}

Enchantments (7)

  • 1
    {2}{B}{G}
  • 1
    {2}{B}
  • 1
    {2}{B/R}
  • 1
    {4}{G}
  • 1
    {3}{B}
  • 1
    {1}{R}
  • 1
    {2}{G}

Lands (39)

  • 1
  • 1
  • 1
  • 1
  • 1
  • 1
  • 1
  • 6
  • 1
  • 1
  • 1
  • 4
  • 1
  • 1
  • 1
  • 1
  • 1
  • 1
  • 1
  • 1
  • 8
  • 1
  • 1
  • 1

Mana pressure & alignment

How your colored demand lines up with the mana base during your game.

Color pressure

Demand vs support share by color.

{B}Black
Critical
Demand: 63%Support: 36%
{R}Red
Surplus
Demand: 16%Support: 26%
{G}Green
Surplus
Demand: 21%Support: 32%
{C}Colorless
Surplus
Demand: 0%Support: 6%
{B}Delta-9.4Critical
{C}Delta+2.3Surplus
{R}Delta+4.3Surplus
{G}Delta+5.1Surplus

Mana integrity

Overall alignment score for your mana base.

76Score
Grade
Fair
Highlights
  • Mana integrity shows some strain.
  • Black sources are under-supported for this deck.
Warnings
  • Early-game Black commitments are heavy.
  • Many mana sources enter tapped; early turns may slow down.
Recommendations
  • Swap tapped Black sources for untapped options.
  • Reduce early Black triple-pip spells or move them up the curve.

Early turn stress

Where color requirements cluster across turns.

Black
Red
Green
Colorless
1
2
3
4
5
6
7+

Mana Base

Benchmark-backed view of how the deck develops mana, fixes colors, and reaches commander timing in the first turns.

medium
Main bottleneck: Turn 1 live color via Tapped-land tempo

Mana readiness snapshot

Compact early-game checks for whether the mana base turns on cleanly.

Turn 1 live color
Live colored mana for turn-1 plays.
46%
2 mana by turn 2
Keeps the early curve on schedule.
91%
All colors by turn 3
Gets the full color mix online early.
88%
Double pip by turn 3
Checks early UU, BB, RR, or GG requirements.
74%
Benchmark target: Black Sun's Zenith
Higher percentages mean the mana base supports the deck's early asks more consistently.

Commander and color timing

Shows when the mana base turns colors on and when commander timing becomes reliable.

  • All colors online
  • Commander castable
T3T4T5T60255075100
Main bottlenecks

Benchmarks that miss most often, plus the dominant reasons behind those misses.

54% Main bottleneck: Turn 1 live color via Tapped-land tempo
Tapped-land tempo: 100%No untapped color source: 2%
Want the full opener diagnosis?

Open the full analysis for mulligans, risky openers, benchmark miss causes, and the complete why-hands-fail breakdown.

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